Post Production Evaluation
Post-Production Process Survey:
The second stage of making the project was post-production, which mostly involved editing and audio design. For the audio part, I focused on picking the right music to make scenes more exciting without drowning out the other sounds. I had to be careful with the timing and mood of the music, making sure it fit each moment without covering up important dialogue or sound effects. For example, I matched the music with key visual moments, building up to intense parts and then pulling back to let the audience catch their breath.
In the editing stage, I focused on smooth scene changes, using DaVinci Resolve's tools to try out different effects like fades, light flares, and quick cuts. I made sure the transitions fit the mood of the shots around them, avoiding anything too jarring that might break the flow. (Insert screen grab here of a big transition, like going from a wide shot to a close-up, to show how rhythm is important.) I also used black screen cuts, which are quick breaks to build suspense and surprise the audience. These quick, blank moments can work really well in thrillers because they reset the tension before the action starts again.
Finally, for audio post-production, I paid close attention to volume control, adjusting the sound levels so that background noise didn’t overwhelm the dialogue or important sound effects. This way, the most important sounds stayed clear, keeping the suspenseful vibe without being too messy.
During editing, I paid special attention to seamless transitions between scenes, applying DaVinci Resolve tools to experiment with different transitions such as fades, light flares, and rapid cuts. The transitions had to align with the mood of what was happening around them and stay away from anything harsh that would disrupt flow. I also employed black screen cuts, rapid cuts for suspenseful purposes and surprising intent towards the audience. These rapid, blank bits get a lot out of thrillers because they restore tension before continuing.










